Player 1 (): I.SLAY.YO.BOOTY.js
vs
Player 2 (): Java1213.lua

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "3.41.", "43.33", "2.443", ".4.22", ], [ [2,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "3.41.", "43.33", "2.443", ".4.22", ], [ [2,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "3..1.", "43.33", "2.443", ".4.22", ], [ [2,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "3..1.", "43.33", "2.443", ".4.22", ], [ [2,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "3..1.", "43.33", "2.443", ".4.22", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "3..1.", "43.33", "2.443", ".4.22", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "3..1.", "43.33", "2.443", ".4.22", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "43.33", "2.443", ".4.22", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "43.33", "2.443", ".4.22", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", ".3.33", "2.443", ".4.22", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "...33", "2.443", ".4.22", ], [ [2,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "...33", "2.443", ".4.22", ], [ [2,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "...33", "2.443", ".4.22", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "...33", "2.443", ".4.22", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "...33", "2.443", ".4.22", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,2.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44...", "...1.", "...33", "2.443", ".4.22", ], ["no winner (game aborted)"] ]