Player 1 (): Randomiser.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [6,2], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [5,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [5,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [5,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [3,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [5,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [5,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [5,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32..2", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32...", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32...", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32...", ".......", ".3.....", ".3....3", "2......", "1......", "..3....", ], ["no winner (game aborted)"] ]