Player 1 (): GOZBOT 2.0.js
vs
Player 2 (): Tronbot II.js

backpauseplayforward
[ [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [8,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [8,9], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [8,8], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [8,7], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [7,7], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [7,6], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [6,6], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [5,6], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..12..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2...2..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2...2..........", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,5], // coordinates player 1 [3,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,4], // coordinates player 1 [2,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,3], // coordinates player 1 [1,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,2], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "2..............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,1], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], [ [4,1], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "....3....3.....", "...............", "...........3...", ".............3.", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".............2.", "...............", ], ["player 2 wins (opponent threw an exception)"] ]