Player 1 (): Randomiser.js
vs
Player 2 (): randombot.js

backpauseplayforward
[ [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", "1........", "...4....4", ], [ [1,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", "1........", "...4....4", ], [ [1,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", "1........", "...4....4", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [2,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [2,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [2,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [2,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [2,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....3.", ".........", "......24.", "...343...", "....3....", "..32..4..", "....4.2..", ".........", "...4....4", ], ["no winner (game aborted)"] ]