Player 1 (): Randomiser.js
vs
Player 2 (): I.SLAY.YO.BOOTY.js

backpauseplayforward
[ [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [0,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [0,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [1,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..4.......2.", ], [ [1,10], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [1,9], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [1,8], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [1,9], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [1,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [1,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,10], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], [ [0,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......14....", "......4..33.", "4....2......", "............", "............", "........3...", ".......43...", "........2...", ".......4..3.", "............", ".....4......", "..........2.", ], ["no winner (game aborted)"] ]