Player 1 (): raycaster.js
vs
Player 2 (): drunk olive.js

backpauseplayforward
[ [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], [ [11,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "........3...", "....2.......", "......3.....", "......1.....", "....3.......", "......2.....", ".3.3........", "............", "............", ".....2......", "............", ], ["no winner (game aborted)"] ]