Player 1 (): Randomiser.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [11,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [10,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [11,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], [ [12,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1...........", ".....2.......", ".............", "....3........", ".2..3........", "..........3..", ".............", ".......2.....", "...........3.", ".............", ".............", ".............", ".......3.....", ], ["no winner (game aborted)"] ]