Player 1 (): Randomiser.js
vs
Player 2 (): I.SLAY.YO.BOOTY.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...........", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...........", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...........", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [2,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [2,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [3,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [3,1], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [3,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [4,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [4,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [4,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [5,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [4,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [3,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [2,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [3,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "........1.....", "..............", ".3............", "..............", "..............", ".....3........", "..........2...", "3.............", ".......3....3.", "..............", ], ["no winner (game aborted)"] ]