Player 1 (): LoomBot.1.2.3.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4..3.3", "4...3...1", "42..2....", ], [ [6,6], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4..3.3", "4...3...1", "42..2....", ], [ [6,6], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3...1", "42..2....", ], [ [5,6], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3....", "42..2....", ], [ [5,5], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3....", "42..2....", ], [ [4,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3....", "42..2....", ], [ [3,5], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3....", "42..2....", ], [ [2,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3....", "42..2....", ], [ [1,5], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3....", "42..2....", ], [ [0,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", "2........", "...4....3", "4...3....", "42..2....", ], [ [0,5], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "4...3....", "42..2....", ], [ [0,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "4...3....", "42..2....", ], [ [0,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "4...3....", "42..2....", ], [ [0,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "....3....", "42..2....", ], [ [0,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "....3....", "42..2....", ], [ [0,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "....3....", ".2..2....", ], [ [1,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "....3....", ".2..2....", ], [ [1,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,2.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "....3....", "....2....", ], [ [2,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,2.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "....3....", "....2....", ], [ [3,8], // coordinates player 1 [4,7], // coordinates player 2 [0.0,2.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", "....3....", "....2....", ], [ [3,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,2.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", ".........", "....2....", ], [ [3,6], // coordinates player 1 [4,8], // coordinates player 2 [0.0,2.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "...4....3", ".........", "....2....", ], [ [3,6], // coordinates player 1 [4,8], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "........3", ".........", ".........", ], [ [3,6], // coordinates player 1 [4,8], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........4", ".........", "...4...3.", ".....3...", "...4...4.", ".........", "........3", ".........", ".........", ], ["player 1 wins (opponent threw an exception)"] ]