Player 1 (): Whiterock.js
vs
Player 2 (): shiner shortest + rarity.js

backpauseplayforward
[ [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.....21", ".32......", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [3,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.....21", ".32......", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [2,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.....21", ".32......", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [2,1], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.....21", ".32......", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [2,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.....21", ".3.......", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [1,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.....21", ".3.......", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [1,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......1", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [1,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3......1", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [1,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [1,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [1,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [1,3], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [2,3], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [3,3], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [4,3], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "....3....", ".........", ".........", ".........", "3........", ".......32", ], [ [4,3], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "3........", ".......32", ], [ [4,4], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "3........", ".......32", ], [ [4,5], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", "3........", ".......3.", ], ["player 2 wins"] ]