Player 1 (): Randomiser.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", ".3..22", "33....", "......", ], [ [2,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", ".3..22", "33....", "......", ], [ [2,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", ".3..22", "33....", "......", ], [ [1,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", ".3..22", "33....", "......", ], [ [1,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", "33....", "......", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", "33....", "......", ], [ [0,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", "33....", "......", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", "33....", "......", ], [ [0,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", "33....", "......", ], [ [0,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3.....", "..2.1.", "....22", ".3....", "......", ], ["no winner (game aborted)"] ]