Player 1 (): UBETTERRUNBETTERRUNHAMBURGERBUN.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,9], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,10], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [3,9], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,9], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [3,9], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,9], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,10], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [3,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [4,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [5,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", ".....32........", "..............2", "...............", ], [ [5,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [5,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [5,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [4,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [4,13], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [3,13], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [3,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [3,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [4,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [4,13], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [4,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [4,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [3,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [3,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], [ [3,14], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "..3...........2", "...............", "............3..", "...........1...", "......2........", "..............2", "...............", ], ["no winner (game aborted)"] ]