Player 1 (): Randomiser.js
vs
Player 2 (): door.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".22.1", "32..3", "3...3", ".....", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".22.1", "32..3", "3...3", ".....", ], [ [0,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".22.1", "32..3", "3...3", ".....", ], [ [1,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".22.1", "32..3", "3...3", ".....", ], [ [2,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".22.1", "32..3", "3...3", ".....", ], [ [3,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".2..1", "32..3", "3...3", ".....", ], [ [3,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".2..1", "32..3", "3...3", ".....", ], [ [2,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".2..1", "32..3", "3...3", ".....", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".2...", "32..3", "3...3", ".....", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".2...", "32..3", "3...3", ".....", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [2,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [1,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [2,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [1,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [1,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", "32...", "3...3", ".....", ], [ [0,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3...3", ".....", ], [ [0,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3...3", ".....", ], [ [1,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3...3", ".....", ], [ [1,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [2,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [2,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [2,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [3,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [2,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [2,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [2,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [2,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [1,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [0,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [1,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], [ [1,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".2...", "3....", ".....", ], ["no winner (game aborted)"] ]