Player 1 (): Proc One H2.js
vs
Player 2 (): Brute Ignorance w/ anti-opponent bias & others.js

backpauseplayforward
[ [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3.2.", "..1...2", "...3...", ".......", "...3...", ], [ [4,3], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3.2.", "..1...2", "...3...", ".......", "...3...", ], [ [3,3], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", "..1...2", "...3...", ".......", "...3...", ], [ [2,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", "..1...2", "...3...", ".......", "...3...", ], [ [2,3], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", "......2", "...3...", ".......", "...3...", ], [ [3,3], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", ".......", "...3...", ".......", "...3...", ], [ [3,4], // coordinates player 1 [5,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", ".......", "...3...", ".......", "...3...", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", ".......", ".......", ".......", "...3...", ], [ [3,3], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", ".......", ".......", ".......", "...3...", ], [ [3,2], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "....3..", ".3.3...", ".......", ".......", ".......", "...3...", ], [ [3,2], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", ".......", ".3.....", ".......", ".......", ".......", "...3...", ], [ [2,2], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", ".......", ".3.....", ".......", ".......", ".......", "...3...", ], [ [1,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", ".......", ".3.....", ".......", ".......", ".......", "...3...", ], [ [1,2], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", ".......", ".......", ".......", ".......", ".......", "...3...", ], ["player 1 wins"] ]