Player 1 (): paul_test1234.js
vs
Player 2 (): 3 is a magic number .js

backpauseplayforward
[ [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], [ [11,7], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "......3.....", "..2.........", "..3.........", "............", "......1.....", "2.......3...", ".....2......", "............", ".....3......", "....3.......", ], ["no winner (game aborted)"] ]