Player 1 (): Randomiser.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,4], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,4], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,4], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,2], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,2], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], [ [13,2], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", ".....3........", "..............", "....4.....4...", "..............", "...2......3...", "....4.3....1.3", "4.............", ".............4", "........3.....", "..............", "......42......", ".......2......", "....4.........", ], ["no winner (game aborted)"] ]