Player 1 (): tester.js
vs
Player 2 (): Mainwing3.0.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "44..3", ".....", "41.43", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "44..3", ".....", "41.43", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "44..3", ".....", "41.43", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "44..3", ".....", "41.43", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "44..3", ".....", "4..43", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "44..3", ".....", "4..43", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "44..3", ".....", "4..43", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0,0.5], // item count player 1 [0.5,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "4...3", ".....", "4..43", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,0.0,0.0,0.5], // item count player 1 [0.5,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "23444", "4...3", ".....", "4..43", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,0.0,0.5,0.5], // item count player 1 [0.5,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "2.444", "4...3", ".....", "4..43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,0.0,0.5,0.5], // item count player 1 [0.5,0.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "2.444", "4...3", ".....", "4..43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "..444", "4...3", ".....", "4..43", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "..444", "4...3", ".....", "4..43", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".3232", "..444", "4...3", ".....", "4..43", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.5,1.0,0.5], // item count player 1 [0.5,0.5,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..232", "..444", "4...3", ".....", "4..43", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.5,1.0,0.5], // item count player 1 [0.5,0.5,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..232", "..444", "4...3", ".....", "4..43", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.0,1.0,0.5], // item count player 1 [0.5,1.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "..444", "4...3", ".....", "4..43", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.0,1.0,0.5], // item count player 1 [0.5,1.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "..444", "4...3", ".....", "4..43", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.0,1.5,0.5], // item count player 1 [0.5,1.0,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..444", "4...3", ".....", "4..43", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,1.5,0.5], // item count player 1 [0.5,1.0,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..444", "4...3", ".....", "4..43", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "..444", "4...3", ".....", "4..43", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "..444", "4...3", ".....", "4..43", ], ["player 1 wins (opponent threw an exception)"] ]