Player 1 (): Randomiser.js
vs
Player 2 (): hmm.js

backpauseplayforward
[ [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,14], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,14], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,14], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,14], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,14], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,14], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,14], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,14], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,14], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,14], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,14], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,13], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,12], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,11], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,11], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,11], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,11], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,11], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,10], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,9], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,9], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,9], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,10], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,10], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [3,10], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [3,11], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [4,11], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [3,11], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [3,12], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [4,12], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [3,12], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,12], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,12], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,12], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,11], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,10], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,8], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,9], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [2,8], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,8], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,8], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], [ [1,8], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "......2........", "...............", "........2...2..", ".....3.........", "...............", "..........3....", ".....1.........", "...............", "...............", "...............", ".....3.........", "...........3..3", "...............", "...............", ], ["no winner (game aborted)"] ]