Player 1 (): BuschBusch.js
vs
Player 2 (): ROODE_NM.js

backpauseplayforward
[ [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "......2........", "......2........", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "......2........", "......2........", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "......2........", "......2........", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "......2........", "......2........", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "......2........", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "......2........", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [7,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [8,3], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [9,3], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [10,3], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [11,3], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "....3..........", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [12,3], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "...............", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [13,3], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "...............", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [14,3], // coordinates player 1 [4,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "..............1", "...............", "...............", "...............", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [14,3], // coordinates player 1 [4,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [14,4], // coordinates player 1 [4,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [14,5], // coordinates player 1 [3,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [14,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..2............", ".......3.......", "......3........", "...............", "...............", ], [ [14,7], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", ".......3.......", "......3........", "...............", "...............", ], [ [14,8], // coordinates player 1 [3,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", ".......3.......", "......3........", "...............", "...............", ], [ [13,8], // coordinates player 1 [4,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", ".......3.......", "......3........", "...............", "...............", ], [ [12,8], // coordinates player 1 [5,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", ".......3.......", "......3........", "...............", "...............", ], [ [11,8], // coordinates player 1 [6,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", ".......3.......", "......3........", "...............", "...............", ], [ [10,8], // coordinates player 1 [6,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", ".......3.......", "......3........", "...............", "...............", ], [ [9,8], // coordinates player 1 [7,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", ".......3.......", "......3........", "...............", "...............", ], [ [8,8], // coordinates player 1 [7,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,8], // coordinates player 1 [6,11], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,9], // coordinates player 1 [6,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", ], [ [8,8], // coordinates player 1 [6,12], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]