Player 1 (): Randomiser.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [3,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [3,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [3,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [3,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [2,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [2,11], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [1,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [1,11], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [1,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [1,11], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [1,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".............1", "..............", "..............", "..............", "........3.....", ".......3..3...", "..............", ".....2........", "..............", ".........3....", ".....2........", "..............", "..........32..", ], ["no winner (game aborted)"] ]