Player 1 (): Scarness.lua
vs
Player 2 (): raycaster.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "33.43", ".32..", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "33.43", ".32..", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "33.43", "..2..", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "33.43", "..2..", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.5,0.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "33.43", ".....", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.5,0.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "33.43", ".....", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,0.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "33.43", ".....", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,1.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "3..43", ".....", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,1.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "3..43", ".....", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,2.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "...43", ".....", ], [ [0,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,2.5,0.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "44322", "...43", ".....", ], [ [0,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,2.5,1.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".4322", "...43", ".....", ], [ [1,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,2.5,1.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".4322", "...43", ".....", ], [ [1,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,2.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "..322", "...43", ".....", ], [ [2,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,2.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "..322", "...43", ".....", ], [ [2,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,3.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "...22", "...43", ".....", ], [ [3,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,3.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "...22", "...43", ".....", ], [ [3,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.5,3.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "....2", "...43", ".....", ], [ [4,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.5,3.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", "....2", "...43", ".....", ], [ [4,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,3.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", "...43", ".....", ], [ [4,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,3.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", "...43", ".....", ], [ [4,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", "...4.", ".....", ], [ [3,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,2.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", "...4.", ".....", ], [ [3,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,3.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", ".....", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,3.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", ".....", ".....", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,3.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", ".....", ".....", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,3.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", ".....", ".....", ], [ [0,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,3.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", ".....", ".....", ], [ [0,1], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.5,4.5,3.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "1.44.", ".....", ".....", ".....", ], [ [0,1], // coordinates player 1 [0,4], // coordinates player 2 [1.0,2.5,4.5,3.0], // item count player 1 [0.0,0.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "..44.", ".....", ".....", ".....", ], ["player 1 wins"] ]