Player 1 (): Randomiser.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [1,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [2,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [4,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [3,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "...233.", ".....3.", ], [ [3,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [2,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [3,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [3,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [2,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [2,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [1,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [2,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [2,6], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [1,6], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [2,6], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [1,6], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], [ [1,6], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..", ".....3.", "2.3.1..", ".......", ".......", "....33.", ".....3.", ], ["no winner (game aborted)"] ]