Player 1 (): Randomiser.js
vs
Player 2 (): Lovely Spork.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "..32.", ".1.32", ".3..3", ".....", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "..32.", ".1.32", ".3..3", ".....", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "..32.", ".1.32", ".3..3", ".....", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "..32.", ".1.32", "....3", ".....", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "..32.", ".1.32", "....3", ".....", ], [ [2,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "..32.", ".1.32", "....3", ".....", ], [ [2,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "..32.", ".1.32", "....3", ".....", ], [ [2,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "...2.", ".1.32", "....3", ".....", ], [ [2,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "...2.", ".1.32", "....3", ".....", ], [ [2,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "...2.", ".1.32", "....3", ".....", ], [ [2,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "...2.", ".1.32", "....3", ".....", ], [ [3,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "...2.", "...32", "....3", ".....", ], [ [3,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "...2.", "....2", "....3", ".....", ], [ [3,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", "...2.", "....2", "....3", ".....", ], [ [3,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", "....2", "....3", ".....", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", "....2", "....3", ".....", ], [ [2,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", "....2", "....3", ".....", ], [ [2,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", "....2", "....3", ".....", ], [ [2,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", "....2", "....3", ".....", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", "....2", "....3", ".....", ], [ [4,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", "....2", "....3", ".....", ], [ [4,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", "....3", ".....", ], [ [4,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [2,4], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [2,4], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [4,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..32.", ".....", ".....", ".....", ".....", ], ["no winner (game aborted)"] ]