Player 1 (): Randomiser.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "41.2.", "33232", ], [ [1,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "41.2.", "33232", ], [ [1,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "4..2.", "33232", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "4..2.", "33232", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "...2.", "33232", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "...2.", "33232", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "...2.", ".3232", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "...2.", ".3232", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "...2.", ".3232", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "4.444", "...2.", ".3232", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [1,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3...3", ".44..", "..444", "...2.", ".3232", ], ["no winner (game aborted)"] ]