Player 1 (): raycaster.js
vs
Player 2 (): ShortestPath.js

backpauseplayforward
[ [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "...2....32", "...33.....", "..........", "..........", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "...2....32", "...33.....", "..........", "..........", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "...2....32", "...33.....", "..........", "..........", ], [ [4,6], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "...2....32", "...33.....", "..........", "..........", ], [ [4,7], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "...2....32", "...33.....", "..........", "..........", ], [ [4,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "...2....32", "...3......", "..........", "..........", ], [ [3,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "...2....32", "...3......", "..........", "..........", ], [ [3,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "........32", "..........", "..........", "..........", ], [ [3,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "........32", "..........", "..........", "..........", ], [ [3,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "...1......", "..........", "........32", "..........", "..........", "..........", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,2], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "...3......", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,2], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,1], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "...2......", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,1], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], [ [3,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "..........", "..........", "3.........", "..........", "..........", "........32", "..........", "..........", "..........", ], ["no winner (game aborted)"] ]