Player 1 (): Randomiser.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", "..2..........", "...2.........", ".....3.......", ".............", "..........2..", ".............", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", "..2..........", "...2.........", ".....3.......", ".............", "..........2..", ".............", ], [ [3,7], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", "..2..........", "...2.........", ".....3.......", ".............", "..........2..", ".............", ], [ [3,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", "..2..........", "...2.........", ".....3.......", ".............", "..........2..", ".............", ], [ [3,8], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", "..2..........", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,8], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", "..2..........", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,7], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", "..2..........", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,7], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,8], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,9], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,10], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [3,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [0,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [0,10], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [0,9], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [0,9], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,9], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,10], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,10], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,10], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,11], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [2,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], [ [1,12], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........1....", ".....3.......", "...........3.", "............3", ".............", "...........3.", ".............", ".............", ".....3.......", ".............", "..........2..", ".............", ], ["no winner (game aborted)"] ]