Player 1 (): Randomiser.js
vs
Player 2 (): mcmaniac.lua

backpauseplayforward
[ [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,9], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,8], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,9], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [6,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [5,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [6,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [6,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [6,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2.3...3...", "............", "........2...", ".....3....3.", "............", "............", "..3......2..", "......1.....", "............", "............", "............", "............", ], ["no winner (game aborted)"] ]