Player 1 (): raycaster.js
vs
Player 2 (): fuckjsV.0.2.js

backpauseplayforward
[ [ [14,11], // coordinates player 1 [14,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", ".............3.", "...............", "...............", "...............", "..............3", ], [ [14,12], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", ".............3.", "...............", "...............", "...............", "..............3", ], [ [14,13], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", ".............3.", "...............", "...............", "...............", "..............3", ], [ [14,14], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "..............3", ], [ [14,14], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", ".............2.", ".............2.", ".........3.....", "..1............", "...............", ".......2.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]