Player 1 (): dsadsa.lua
vs
Player 2 (): pdiff.js

backpauseplayforward
[ [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", ".........1..", ".....3.....3", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,2], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", ".........1..", ".....3.....3", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", ".........1..", ".....3.....3", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3.....3", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3.....3", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [11,3], // coordinates player 1 [10,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3.....3", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3.....3", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "...........3", "....2.......", "............", ".........3..", "...2........", "............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", ".........3..", "...2........", "............", ], [ [10,6], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,6], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,7], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", ".........3..", "...2........", "............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [3,9], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [3,10], // coordinates player 1 [4,7], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "....2.......", "............", "............", "...2........", "............", ], [ [3,10], // coordinates player 1 [4,7], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [4,10], // coordinates player 1 [4,6], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [5,10], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [5,9], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [5,8], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [5,7], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,7], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,6], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,5], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "....3.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,4], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,3], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....2......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,2], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,2.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["player 2 wins"] ]