Player 1 (): WarehouseBot.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", ".....3......", "............", "............", ".......3.1..", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [5,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", ".....3......", "............", "............", ".......3.1..", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [5,3], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", ".....3......", "............", "............", ".......3.1..", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [5,3], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3.1..", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [6,3], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3.1..", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [7,3], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3.1..", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [8,3], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3....", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [8,4], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3....", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [8,5], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3....", "........2...", ".....2......", "...2........", "........3...", "............", ], [ [8,6], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3....", "............", ".....2......", "...2........", "........3...", "............", ], [ [7,6], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", ".......3....", "............", ".....2......", "...2........", "........3...", "............", ], [ [7,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", "............", "............", ".....2......", "...2........", "........3...", "............", ], [ [6,6], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", "............", "............", ".....2......", "...2........", "........3...", "............", ], [ [5,6], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", "............", "............", ".....2......", "...2........", "........3...", "............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........3", ".3..........", "............", "............", "............", "............", "............", "............", "...2........", "........3...", "............", ], ["player 2 wins"] ]