Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): WarehouseBot.js

backpauseplayforward
[ [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", "..........3..", ".............", "...........3.", ], [ [10,9], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", "..........3..", ".............", "...........3.", ], [ [10,10], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", "..........3..", ".............", "...........3.", ], [ [10,10], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", "...........3.", ], [ [10,11], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", "...........3.", ], [ [10,12], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", "...........3.", ], [ [11,12], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", "...........3.", ], [ [11,12], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", ".............", ], [ [10,12], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", ".............", ], [ [9,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", ".............", ], [ [8,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", "3............", "3............", ".............", ".............", ".............", ], [ [7,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], [ [6,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], [ [5,12], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], [ [4,12], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], [ [3,12], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], [ [2,12], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "3............", ".2.1.........", ".............", ".............", ".......2.....", ".2...........", ".............", ".............", "3............", ".............", ".............", ".............", ], ["player 2 wins (opponent timed out)"] ]