Player 1 (): divbot 1.lua
vs
Player 2 (): loser.js

backpauseplayforward
[ [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", "......2", "..3.3.3", ".3.2...", ".......", "2...1..", ], [ [3,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", "......2", "..3.3.3", ".3.2...", ".......", "2...1..", ], [ [3,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", "......2", "..3.3.3", ".3.2...", ".......", "2...1..", ], [ [3,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", "......2", "..3.3.3", ".3.2...", ".......", "2...1..", ], [ [3,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".3.....", ".......", "2...1..", ], [ [3,5], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".3.....", ".......", "2...1..", ], [ [3,6], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".3.....", ".......", "2...1..", ], [ [4,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".3.....", ".......", "2...1..", ], [ [4,6], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".3.....", ".......", "2......", ], [ [3,6], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".......", ".......", "2......", ], [ [2,6], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".......", ".......", "2......", ], [ [1,6], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "..3.3.3", ".......", ".......", "2......", ], [ [0,6], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "....3.3", ".......", ".......", "2......", ], [ [0,6], // coordinates player 1 [3,3], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "......2", "....3.3", ".......", ".......", ".......", ], ["player 1 wins"] ]