Player 1 (): fruit borce 0.9d.js
vs
Player 2 (): Limited Mover 0.1.js

backpauseplayforward
[ [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", "...2.3......", "...3........", "............", "............", "............", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", "...2.3......", "...3........", "............", "............", "............", ], [ [1,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", "...2.3......", "...3........", "............", "............", "............", ], [ [1,8], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", "...2.3......", "...3........", "............", "............", "............", ], [ [1,7], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", "...2.3......", "...3........", "............", "............", "............", ], [ [2,7], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", "...2.3......", "...3........", "............", "............", "............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", "...2.3......", "...3........", "............", "............", "............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", ".....3......", "...3........", "............", "............", "............", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "...3........", ".....3......", "...3........", "............", "............", "............", ], [ [4,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "............", ".....3......", "...3........", "............", "............", "............", ], [ [5,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "............", ".....3......", "...3........", "............", "............", "............", ], [ [5,5], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "............", ".....3......", "...3........", "............", "............", "............", ], [ [6,5], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "............", ".....3......", "...3........", "............", "............", "............", ], [ [6,4], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "............", "............", "...3........", "............", "............", "............", ], [ [6,3], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "............", "............", "...3........", "............", "............", "............", ], [ [6,2], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2....2.....", ".....3......", "............", "............", "............", "............", "...3........", "............", "............", "............", ], [ [6,2], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "...3........", "............", "............", "............", ], [ [7,2], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,2], // coordinates player 1 [4,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [9,2], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [10,2], // coordinates player 1 [6,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [11,2], // coordinates player 1 [7,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [11,1], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [9,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........31", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [10,8], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [10,0], // coordinates player 1 [11,8], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [10,1], // coordinates player 1 [11,7], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [9,1], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,1], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,2], // coordinates player 1 [11,4], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,2], // coordinates player 1 [11,4], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".2..........", ".....3......", "............", "............", "............", "............", "............", "............", "............", "............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]