Player 1 (): Randomiser.js
vs
Player 2 (): ronnie..lua

backpauseplayforward
[ [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [5,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [6,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [5,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [5,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [5,8], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [6,8], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [6,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [6,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [6,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [6,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [6,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], [ [7,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...........2", ".....1..3...", "...3........", ".........3..", "........3...", "............", "............", ".2........3.", "...........2", "............", "............", ], ["no winner (game aborted)"] ]