Player 1 (): raycaster.js
vs
Player 2 (): GO GO GO DIEGO!.js

backpauseplayforward
[ [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2.", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [11,2], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2.", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [11,1], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2.", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [11,0], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2.", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [11,0], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [11,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [11,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [11,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [12,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [12,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [12,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [12,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [11,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [11,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], [ [12,0], // coordinates player 1 [11,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "........3....", ".............", ".............", ".............", ".3...........", "......32.....", ".............", ".............", "......2......", ".............", "...1.........", ".....3..3....", ], ["no winner (game aborted)"] ]