Player 1 (): Sana.Dark.js
vs
Player 2 (): bottalion1.js

backpauseplayforward
[ [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "....3..........", "...2.....3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "....3..........", "...2.....3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "....3..........", "...2.....3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "....3..........", "...2.....3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "....3..........", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "....3..........", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "....3..........", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "..............2", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [9,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [9,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".2.............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [1,9], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [1,11], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [1,11], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]