Player 1 (): GOZBOT 2.0.js
vs
Player 2 (): moo3.lua

backpauseplayforward
[ [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3........1", ".3..........", "............", "...3.....2..", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3........1", ".3..........", "............", "...3.....2..", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3........1", ".3..........", "............", "...3.....2..", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3........1", ".3..........", "............", "...3.....2..", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3.....2..", ], [ [11,9], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3.....2..", ], [ [11,10], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3.....2..", ], [ [10,10], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3.....2..", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3.....2..", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3.....2..", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3........", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3........", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3........", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3........", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3........", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3........", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "...3........", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "............", ], [ [2,10], // coordinates player 1 [1,11], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", ".3..........", "............", "............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", "............", "............", "............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", "............", "............", "............", ], [ [2,8], // coordinates player 1 [1,7], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "..3.........", "............", "............", "............", ], [ [2,8], // coordinates player 1 [1,6], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "............", "............", "............", "............", ], [ [2,7], // coordinates player 1 [1,5], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "............", "............", "............", "............", ], [ [2,6], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "............", "............", "............", "............", ], [ [3,6], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", ".2..........", "........3...", "............", "............", "............", "............", "............", "............", "............", ], [ [3,5], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", "............", "........3...", "............", "............", "............", "............", "............", "............", "............", ], [ [3,5], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........32", "............", "............", "........3...", "............", "............", "............", "............", "............", "............", "............", ], ["player 2 wins (opponent threw an exception)"] ]