Player 1 (): Rand+.js
vs
Player 2 (): violencia1.0.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2..4", "42.43", "31433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2..4", "42.43", "31433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "42.43", "31433", "32..4", "..4.4", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "42.43", "31433", "32..4", "..4.4", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "3.433", "32..4", "..4.4", ], [ [2,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "3.433", "32..4", "..4.4", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [3,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [1,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [2,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], [ [1,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4..43", "..433", "32..4", "..4.4", ], ["no winner (game aborted)"] ]