Player 1 (): Spongebob.js
vs
Player 2 (): stingo1.js

backpauseplayforward
[ [ [0,13], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,13], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,13], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,13], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,13], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,14], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,14], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,14], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,14], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,14], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,14], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,14], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,14], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,13], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,13], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,13], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......3..", "...3.2.........", ".1.............", "............3..", "...............", "...............", "...............", ".3..2........2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]