Player 1 (): SLAY.js
vs
Player 2 (): BobBot.js

backpauseplayforward
[ [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [6,7], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [4,7], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,8], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [5,9], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [6,9], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [6,8], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "......3.3...", "..2.........", "............", "3...2.......", ], [ [6,8], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [6,9], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [7,9], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [7,8], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [7,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [6,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [5,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [5,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [4,6], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [3,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [4,6], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [4,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [4,6], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [4,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [3,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [3,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], [ [3,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "1...........", "............", "..........3.", "...........2", "............", "............", "........3...", "..2.........", "............", "3...2.......", ], ["no winner (game aborted)"] ]