Player 1 (): Moc's bot.js
vs
Player 2 (): Prioritizer.lua

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".23.4", "44...", "2144.", "3.343", "432..", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".23.4", "44...", "2144.", "3.343", "432..", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".23.4", "44...", "2.44.", "3.343", "432..", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".23.4", "44...", "2.44.", "3.343", "432..", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".23.4", "4....", "..44.", "3.343", "432..", ], [ [0,3], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".23.4", "4....", "..44.", "3.343", "432..", ], [ [0,3], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "4....", "..44.", "..343", "432..", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "4....", "..44.", "..343", "432..", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "..44.", "..343", ".32..", ], [ [1,4], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "..44.", "..343", ".32..", ], [ [1,4], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,2.0,1.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "..44.", "..343", "..2..", ], [ [2,4], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,2.0,1.0], // item count player 1 [0.5,1.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", "..343", "..2..", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", "..343", ".....", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", "...43", ".....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", "...43", ".....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,2.0,2.0,1.5], // item count player 1 [0.5,1.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", "....3", ".....", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,2.0,2.0,1.5], // item count player 1 [0.5,1.0,2.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", "....3", ".....", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,2.0,2.5,1.5], // item count player 1 [0.5,1.0,2.5,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", ".....", ".....", ], [ [3,3], // coordinates player 1 [4,2], // coordinates player 2 [0.5,2.0,2.5,1.5], // item count player 1 [0.5,1.0,2.5,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", ".....", ".....", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,2.0,2.5,1.5], // item count player 1 [0.5,1.0,2.5,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", "...4.", ".....", ".....", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,2.0,2.5,2.0], // item count player 1 [0.5,1.0,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [3,1], // coordinates player 2 [0.5,2.0,2.5,2.0], // item count player 1 [0.5,1.0,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,2.0,2.5,2.0], // item count player 1 [0.5,1.0,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", ".....", ".....", ".....", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,2.0,2.5,2.0], // item count player 1 [0.5,1.0,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", ".....", ".....", ".....", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,2.0,2.5,2.5], // item count player 1 [0.5,1.0,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", ".....", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,2.0,2.5,2.5], // item count player 1 [0.5,1.0,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", ".....", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,2.0,2.5,2.5], // item count player 1 [0.5,1.0,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", ".....", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,2.0,2.5,2.5], // item count player 1 [0.5,1.0,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", ".....", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,2.0,2.5,2.5], // item count player 1 [0.5,1.0,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", ".....", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,2.5,2.5], // item count player 1 [0.5,1.0,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", ".....", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,2.5,3.0], // item count player 1 [0.5,1.0,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", ".....", ], ["no winner"] ]