Player 1 (): Rand+.js
vs
Player 2 (): Shrek is love.lua

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [1,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [1,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [2,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [2,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [2,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [3,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", "...3.2.", "....32.", ".......", ], [ [3,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [2,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [1,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [1,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [2,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [2,2], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [1,2], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [0,2], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [0,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [1,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [2,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], [ [2,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "....3..", "....1..", ".....2.", "....32.", ".......", ], ["no winner (game aborted)"] ]