Player 1 (): ronnie..lua
vs
Player 2 (): COOLBOT9001.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......3....", ".....3......", "......3.....", "......2.....", "............", "2...3.......", "2.1.........", "............", ".3..........", "............", ], ["no winner (game aborted)"] ]