Player 1 (): dance of the cosmos.js
vs
Player 2 (): limebronze.js

backpauseplayforward
[ [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "....2.1.2...", "3...........", ".....3.....3", "............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "....2.1.2...", "3...........", ".....3.....3", "............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "....2.1.2...", "3...........", ".....3.....3", "............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "....2.1.2...", "3...........", ".....3.....3", "............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "......1.2...", "3...........", ".....3.....3", "............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "......1.2...", "3...........", ".....3.....3", "............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "......1.2...", "3...........", ".....3.....3", "............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "........2...", "3...........", ".....3.....3", "............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "........2...", "3...........", ".....3.....3", "............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "........2...", "3...........", ".....3.....3", "............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3.....3", "............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3.....3", "............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3.....3", "............", ], [ [10,7], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3.....3", "............", ], [ [10,6], // coordinates player 1 [11,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3.....3", "............", ], [ [10,5], // coordinates player 1 [11,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3.....3", "............", ], [ [10,4], // coordinates player 1 [11,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3......", "............", ], [ [10,3], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3......", "............", ], [ [10,2], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3......", "............", ], [ [10,1], // coordinates player 1 [8,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3......", "............", ], [ [10,1], // coordinates player 1 [7,10], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3......", "............", ], [ [9,1], // coordinates player 1 [6,10], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3......", "............", ], [ [8,1], // coordinates player 1 [5,10], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", ".....3......", "............", ], [ [7,1], // coordinates player 1 [5,10], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", "............", "............", ], [ [6,1], // coordinates player 1 [4,10], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", "............", "............", ], [ [5,1], // coordinates player 1 [3,10], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", "............", "............", ], [ [5,2], // coordinates player 1 [2,10], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....3......", "............", "............", "............", "..3.........", "............", "............", "3...........", "............", "............", ], [ [5,2], // coordinates player 1 [1,10], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "..3.........", "............", "............", "3...........", "............", "............", ], [ [4,2], // coordinates player 1 [0,10], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "..3.........", "............", "............", "3...........", "............", "............", ], [ [3,2], // coordinates player 1 [0,9], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "..3.........", "............", "............", "3...........", "............", "............", ], [ [2,2], // coordinates player 1 [0,9], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "..3.........", "............", "............", "............", "............", "............", ], ["no winner"] ]