Player 1 (): Scarness.lua
vs
Player 2 (): raycaster.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "..3.........3", ".............", ".......3.....", "......31.....", ".............", ".............", ".............", ".............", ], [ [3,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "..3.........3", ".............", ".......3.....", "......31.....", ".............", ".............", ".............", ".............", ], [ [2,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "..3.........3", ".............", ".......3.....", "......31.....", ".............", ".............", ".............", ".............", ], [ [2,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "..3.........3", ".............", ".......3.....", "......31.....", ".............", ".............", ".............", ".............", ], [ [2,5], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "............3", ".............", ".......3.....", "......31.....", ".............", ".............", ".............", ".............", ], [ [1,5], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "............3", ".............", ".......3.....", ".......1.....", ".............", ".............", ".............", ".............", ], [ [0,5], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "............3", ".............", ".......3.....", ".......1.....", ".............", ".............", ".............", ".............", ], [ [0,4], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "............3", ".............", ".......3.....", ".............", ".............", ".............", ".............", ".............", ], [ [0,3], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "............3", ".............", ".......3.....", ".............", ".............", ".............", ".............", ".............", ], [ [0,2], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [1,2], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".3...........", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [1,2], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [1,1], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [1,0], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [2,0], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [3,0], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,0], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2....2.", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [5,0], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2......", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [6,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2......", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [7,0], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2......", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [8,0], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2......", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [9,0], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2......", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [10,0], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", "......2......", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [11,0], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...2.........", ".............", "............3", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], ["player 2 wins"] ]