Player 1 (): bitbot.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3..23", "42431", "4..34", "3.4.2", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3..23", "42431", "4..34", "3.4.2", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3..2.", "42431", "4..34", "3.4.2", ], [ [3,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3..2.", "42431", "4..34", "3.4.2", ], [ [3,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,0.5,0.0], // item count player 1 [1.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "4243.", "4..34", "3.4.2", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,0.5,0.0], // item count player 1 [1.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "4243.", "4..34", "3.4.2", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,1.5,0.0], // item count player 1 [1.0,0.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "424..", "4..3.", "3.4.2", ], [ [3,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,1.5,0.0], // item count player 1 [1.0,0.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "424..", "4..3.", "3.4.2", ], [ [3,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.5,0.0], // item count player 1 [1.0,1.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "424..", "4....", "3.4..", ], [ [2,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.5,0.0], // item count player 1 [1.0,1.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "424..", "4....", "3.4..", ], [ [2,2], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,2.5,0.0], // item count player 1 [1.0,1.0,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "424..", "4....", "3.4..", ], [ [2,2], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,2.5,1.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "42...", "4....", "3....", ], [ [1,2], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,2.5,1.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "42...", "4....", "3....", ], [ [1,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,2.5,1.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "4....", "4....", "3....", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,2.5,1.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", "4....", "4....", "3....", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,2.5,2.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", ".....", "4....", "3....", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,2.5,2.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", ".....", "4....", "3....", ], [ [0,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,2.5,3.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", ".....", ".....", "3....", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,2.0,2.5,3.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", ".....", ".....", "3....", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.0,3.5,3.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", ".....", ".....", ".....", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.0,3.5,3.0], // item count player 1 [1.0,1.0,0.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.4.", "3....", ".....", ".....", ".....", ], ["player 1 wins (opponent threw an exception)"] ]