Player 1 (): ronnie..lua
vs
Player 2 (): Fun Bot.js

backpauseplayforward
[ [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], [ [6,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", ".4..........", "..2.......32", "....4.......", "............", "........3...", "........3..4", ".43.........", "...32.......", ".4......1...", "......4.....", ], ["no winner (game aborted)"] ]