Player 1 (): ronnie..lua
vs
Player 2 (): BAE.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", "12.......", ".........", "44.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", "12.......", ".........", "44.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", "12.......", ".........", "44.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", "12.......", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", "12.......", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", "12.......", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", "12.......", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", ".2.......", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", ".2.......", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", ".2.......", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", ".4..4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".2...2...", "....4..4.", ".........", ".........", ".4.3.....", ".....4...", "...33....", "....3....", "......3.4", ], ["no winner (game aborted)"] ]