Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], [ [7,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], [ [8,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], [ [9,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], [ [10,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], [ [11,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], [ [11,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], [ [11,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".........2....", "...........3..", "..............", "............3.", "...........2..", "..............", "..............", ".............3", ".3............", "..............", "...1..........", ".........3....", "..........2...", ], ["player 1 wins (opponent return no move or an invalid move)"] ]