Player 1 (): hi.js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [4,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [4,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [5,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [4,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [3,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [3,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [2,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [3,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [2,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [1,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [1,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [1,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], [ [1,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2", ".3..........", "............", "...........3", "............", "......2.....", ".....2......", ".........3..", ".......3....", "...1........", "............", "..........3.", ], ["no winner (game aborted)"] ]